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All,
What's the trick to importing a 3ds model (say with 3dwin) and then being
able to convert the udo to a mesh, again? I'd read it somewhere in this
group, but can't find it anywhere. All my imports leave the convert to mesh
button greyed out. (I'm using 3.5RC2.)
Also, are there any advantages (ie better quality models) when using obj or
any other format over 3ds format? Thots?
-Kman
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On Fri, 18 Jul 2003 08:54:03 -0500, "Kman" <mzu### [at] yahoocom> wrote:
>All,
>
>What's the trick to importing a 3ds model (say with 3dwin) and then being
>able to convert the udo to a mesh, again? I'd read it somewhere in this
>group, but can't find it anywhere. All my imports leave the convert to mesh
>button greyed out. (I'm using 3.5RC2.)
>
>Also, are there any advantages (ie better quality models) when using obj or
>any other format over 3ds format? Thots?
>
>-Kman
>
There are two ways to do this that I have found.
1. Convert the 3DS file into a RAW file with 3DWin then in Moray (if you
have the 3DWin plugin);
File > Import >3DWin Special
Import the RAW file then convert to Mesh
2. Convert/export the file to an Alias Wavefront *.obj file theb convert
the *.obj file to a UDO using PoseRay.
This will convert to Mesh.
The second method is the one I prefer.
I use OBJ because I like the way PoseRay converts the materials from Poser 4
also my copy of Poser does not produce 3DS files that the current 3DWin reads.
I've not noticed any difference in model quality, but then I've not looked.
Regards
Stephen
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"Kman" <mzu### [at] yahoocom> wrote in message
news:3f17fbfb$1@news.povray.org...
> All,
>
> What's the trick to importing a 3ds model (say with 3dwin) and then being
> able to convert the udo to a mesh, again? I'd read it somewhere in this
> group, but can't find it anywhere. All my imports leave the convert to
mesh
> button greyed out. (I'm using 3.5RC2.)
>
I found the thread over in the beta group... sorry... something to do with
3dwin.
-Kman
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<mca### [at] aolcom (S McAvoy)> wrote in message
news:3f180fbe.65040373@news.povray.org...
> There are two ways to do this that I have found.
>
> 1. Convert the 3DS file into a RAW file with 3DWin then in Moray (if you
> have the 3DWin plugin);
> File > Import >3DWin Special
> Import the RAW file then convert to Mesh
>
> 2. Convert/export the file to an Alias Wavefront *.obj file theb convert
> the *.obj file to a UDO using PoseRay.
> This will convert to Mesh.
>
> The second method is the one I prefer.
>
> I use OBJ because I like the way PoseRay converts the materials from Poser
4
> also my copy of Poser does not produce 3DS files that the current 3DWin
reads.
> I've not noticed any difference in model quality, but then I've not
looked.
>
> Regards
> Stephen
Thanx, Stephen, I'll look into these options...
-Kman
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3f17fbfb$1@news.povray.org...
> All,
>
> What's the trick to importing a 3ds model (say with 3dwin) and then being
> able to convert the udo to a mesh, again? I'd read it somewhere in this
> group, but can't find it anywhere. All my imports leave the convert to
mesh
> button greyed out. (I'm using 3.5RC2.)
>
> Also, are there any advantages (ie better quality models) when using obj
or
> any other format over 3ds format? Thots?
>
> -Kman
>
Hi,
Plugin for Moray that provides import of a few standard mesh formats,
noteably: Wavefront obj, 3DStudio. No problem for convert to mesh
http://members.tripod.com/xan-der/bin/MeshObj.zip
@+
Gadman
http://poissonrouge.fr.st
The Bubulle Red
Le site sur les Poissons Rouges: Forum, Chat, Humour...
http://terraquamonstres.free.fr/
sur les poissons
http://moray.free.fr
Moray The French Site (M.T.F.S.)
news://news.zoo-logique.org/3D.Moray
Les news sur Moray
news://news.zoo-logique.org/3D.Pov-Ray
Les news sur Pov-Ray
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