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All,
What's the trick to importing a 3ds model (say with 3dwin) and then being
able to convert the udo to a mesh, again? I'd read it somewhere in this
group, but can't find it anywhere. All my imports leave the convert to mesh
button greyed out. (I'm using 3.5RC2.)
Also, are there any advantages (ie better quality models) when using obj or
any other format over 3ds format? Thots?
-Kman
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