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Hi all,
I'm designing a spacecraft and are looking to add lights on the
hull. The effect I'm looking for is the B5 fuzzy lights. Any clues
on how to make those.
--
Tommy Grav
-------------------------------------------------------------
tom### [at] astrouiono http://www.uio.no/~tommygr/
Institute of Astrophysics, UiO, No
IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++
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use media?
Tommy Grav wrote:
>
> Hi all,
>
> I'm designing a spacecraft and are looking to add lights on the
>
> hull. The effect I'm looking for is the B5 fuzzy lights. Any clues
>
> on how to make those.
>
> --
> Tommy Grav
> -------------------------------------------------------------
> tom### [at] astrouiono http://www.uio.no/~tommygr/
> Institute of Astrophysics, UiO, No
> IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++
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ryan constantine wrote:
> use media?
>
Bein rather new at this, does anyone want to supply some clues to pull
this off with media? (please :-)
> Tommy Grav wrote:
> >
> > Hi all,
> >
> > I'm designing a spacecraft and are looking to add lights on the
> >
> > hull. The effect I'm looking for is the B5 fuzzy lights. Any clues
> >
> > on how to make those.
> >
> > --
> > Tommy Grav
> > -------------------------------------------------------------
> > tom### [at] astrouiono http://www.uio.no/~tommygr/
> > Institute of Astrophysics, UiO, No
> > IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++
--
Tommy Grav
-------------------------------------------------------------
tom### [at] astrouiono http://www.uio.no/~tommygr/
Institute of Astrophysics, UiO, No
IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++
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Just put a sphere containing spherical emitting media at each point where a
light is located. Making the sphere just a little larger than the light
objects, or whatever you have in mind.
Bob
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Bob Hughes wrote:
>
> Just put a sphere containing spherical emitting media at each point where a
> light is located. Making the sphere just a little larger than the light
> objects, or whatever you have in mind.
>
> Bob
that's it. you may want to play with your density a little. you may
also want to difference a smaller sphere from the media container if you
find the center is too bright or dense or whatever. if you use megapov,
you could give the smaller sphere a color (whatever the light should be)
and then hand edit the file to use double_illuminate. if you don't use
mega, you could give the color a partial transparency. and don't forget
to make the bigger sphere hollow with a transparent color or you won't
see media at all. and don't forget to have enough samples.
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I take a cylindar for the base. Then I cut out a cone shape which
is perpindicular to the cylindar. Inside that cutout I put a
point light. Works real well. Of course I have to adjust the
falloff to about 10-20.
Tommy Grav wrote:
>
> Hi all,
>
> I'm designing a spacecraft and are looking to add lights on the
>
> hull. The effect I'm looking for is the B5 fuzzy lights. Any clues
>
> on how to make those.
>
--
See my Free stuff page. It has compares free website provider,
and lists free internet access providers.
http://www.crosswinds.net/~robertsc/free.htm
Win98 help file loaded with hints and tips, including securing a
Win 95/98 PC in a classroom setting. VB4 help file with lots of
code and hints.
At http://www.crosswinds.net/~robertsc/
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