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Hi All- I'd love to be able to 'export selected' (render menu) and have only
the selected object, or light or camera update in the corresponding POV
files.
-Pascal
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Maybe, even better would be a "Layer Editor" window that is similar to AutoCAD.
From that window you could possibly change the visibility & color of objects in
Moray, lock or freeze objects and set the export option for each object -
provided that Moray supports these features in the future.
Pascal Golay wrote:
> Hi All- I'd love to be able to 'export selected' (render menu) and have only
> the selected object, or light or camera update in the corresponding POV
> files.
>
> -Pascal
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There is a visibility control for each object.
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Tony Vigil" <tvi### [at] emc-inccom> wrote in message
news:38ECD661.31CFEDB3@emc-inc.com...
> Maybe, even better would be a "Layer Editor" window that is similar to
AutoCAD.
>
> From that window you could possibly change the visibility & color of
objects in
> Moray, lock or freeze objects and set the export option for each object -
> provided that Moray supports these features in the future.
>
> Pascal Golay wrote:
>
> > Hi All- I'd love to be able to 'export selected' (render menu) and have
only
> > the selected object, or light or camera update in the corresponding POV
> > files.
> >
> > -Pascal
>
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Hi Tony Vigil, you recently wrote in moray.win:
> From that window you could possibly change the visibility & color of objects in
> Moray, lock or freeze objects ...
What's the difference between lock and freeze?
> and set the export option for each object -
That gets to be a nightmare once you start allowing subobjects to not
be exported, which is why currently only top-level objects can be made
to not be exported.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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Hi Pascal Golay, you recently wrote in moray.win:
> Hi All- I'd love to be able to 'export selected' (render menu) and have only
> the selected object, or light or camera update in the corresponding POV
> files.
Why? Does the export take so long?
If you're wanting to render parts of the scene only, use the "Export"
checkbox on top-level objects to stop them from being exported when
you render.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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Lutz Kretzschmar wrote in message ...
>Hi Pascal Golay, you recently wrote in moray.win:
>
>> Hi All- I'd love to be able to 'export selected' (render menu) and have
only
>> the selected object, or light or camera update in the corresponding POV
>> files.
>Why? Does the export take so long?
>
>If you're wanting to render parts of the scene only, use the "Export"
>checkbox on top-level objects to stop them from being exported when
>you render.
Yes, thanks, that's what I do when I want to render the parts of the scene.
But for example, if I make changes to a light in Moray, and want to export
just that updated light to the POV file it would make things much easier
because I would not overwrite objects that were edited in the POV file. The
thing I'm after is keeping a POV file intact but updating certain parts of
it taking advantage of the Moray GUI. It works well with the Material editor
because I can copy and paste from the text window on the lower right. If
there were a similar for objects, cameras, lights, etc that would be great
and work just like an export selected function.
As it is, I save the the POV file that Moray exports right away under a new
name and find the changes exported to the original POV file and copy and
paste to the renamed pov file, if you see what I mean.
-Pascal
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search this newsgroup for messages from lutz. he told me how to add a
comment to a pov or inc file so moray won't overwrite parts of it. it's
late, otherwise i would look it up for you.
Pascal Golay wrote:
>
> Lutz Kretzschmar wrote in message ...
> >Hi Pascal Golay, you recently wrote in moray.win:
> >
> >> Hi All- I'd love to be able to 'export selected' (render menu) and have
> only
> >> the selected object, or light or camera update in the corresponding POV
> >> files.
> >Why? Does the export take so long?
> >
> >If you're wanting to render parts of the scene only, use the "Export"
> >checkbox on top-level objects to stop them from being exported when
> >you render.
>
> Yes, thanks, that's what I do when I want to render the parts of the scene.
> But for example, if I make changes to a light in Moray, and want to export
> just that updated light to the POV file it would make things much easier
> because I would not overwrite objects that were edited in the POV file. The
> thing I'm after is keeping a POV file intact but updating certain parts of
> it taking advantage of the Moray GUI. It works well with the Material editor
> because I can copy and paste from the text window on the lower right. If
> there were a similar for objects, cameras, lights, etc that would be great
> and work just like an export selected function.
>
> As it is, I save the the POV file that Moray exports right away under a new
> name and find the changes exported to the original POV file and copy and
> paste to the renamed pov file, if you see what I mean.
>
> -Pascal
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Right, I remember that- but perhaps I misunderstood- I thought it was for
protecting materials only, not geometry and lights and things- I'll go back
and re-read it...my head is a bit full of all this stuff and I'm sure i'm
spinning my wheels in some respects. Thanks.
-Pascal
ryan constantine wrote in message <38ED5F8F.C700BC42@yahoo.com>...
>search this newsgroup for messages from lutz. he told me how to add a
>comment to a pov or inc file so moray won't overwrite parts of it. it's
>late, otherwise i would look it up for you.
>
>Pascal Golay wrote:
>>
>> Lutz Kretzschmar wrote in message ...
>> >Hi Pascal Golay, you recently wrote in moray.win:
>> >
>> >> Hi All- I'd love to be able to 'export selected' (render menu) and
have
>> only
>> >> the selected object, or light or camera update in the corresponding
POV
>> >> files.
>> >Why? Does the export take so long?
>> >
>> >If you're wanting to render parts of the scene only, use the "Export"
>> >checkbox on top-level objects to stop them from being exported when
>> >you render.
>>
>> Yes, thanks, that's what I do when I want to render the parts of the
scene.
>> But for example, if I make changes to a light in Moray, and want to
export
>> just that updated light to the POV file it would make things much easier
>> because I would not overwrite objects that were edited in the POV file.
The
>> thing I'm after is keeping a POV file intact but updating certain parts
of
>> it taking advantage of the Moray GUI. It works well with the Material
editor
>> because I can copy and paste from the text window on the lower right. If
>> there were a similar for objects, cameras, lights, etc that would be
great
>> and work just like an export selected function.
>>
>> As it is, I save the the POV file that Moray exports right away under a
new
>> name and find the changes exported to the original POV file and copy and
>> paste to the renamed pov file, if you see what I mean.
>>
>> -Pascal
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