POV-Ray : Newsgroups : moray.win : Vertex modeling Server Time
29 Jul 2024 16:32:22 EDT (-0400)
  Vertex modeling (Message 1 to 3 of 3)  
From: massimo
Subject: Vertex modeling
Date: 10 Jul 1998 11:35:34
Message: <35a62501.17332633@news.povray.org>
Hello everybody. I'm a great fan of POVRAY and I'm always in search
for new modellers. I expected much from Moray for Windows, but it
disappointed me in one important thing: it's not possible to work with
vertexes!! Perhaps it's my fault as a beginner user, but I haven't
found the way to select and drag a single vertex in this modeler. For
example, I create a cube object, and then I would like to grab one of
its vertexes and drag it around. How can I make this? Is it possible?
Other modelers like AC3D allows that kind of operation easily.
Can anyone help me?

Thanks, and good raytracing to all 3D enthusiasts!

Massimo Borri
a.k.a. MadMax


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From: Mike Weber
Subject: Re: Vertex modeling
Date: 10 Jul 1998 13:34:33
Message: <35a64299.0@news.povray.org>
MORAY uses POV's primitive objects for modelling.  What you want is a
modeller that creates its objects using many triangles.  You can also try
Midnight Modeller 4 (if its still around) because it did just that.  You
could create a sphere, select one of its 100 or so vertices and changes its
shape.  Why not just use AC3D if you're not happy with Moray?  You didn't
say anything disappointed you with AC3D.

mas### [at] mailsincretechit wrote in message
<35a62501.17332633@news.povray.org>...
>Hello everybody. I'm a great fan of POVRAY and I'm always in search
>for new modellers. I expected much from Moray for Windows, but it
>disappointed me in one important thing: it's not possible to work with
>vertexes!! Perhaps it's my fault as a beginner user, but I haven't
>found the way to select and drag a single vertex in this modeler. For
>example, I create a cube object, and then I would like to grab one of
>its vertexes and drag it around. How can I make this? Is it possible?
>Other modelers like AC3D allows that kind of operation easily.
>Can anyone help me?
>
>Thanks, and good raytracing to all 3D enthusiasts!
>
>Massimo Borri
>a.k.a. MadMax
>


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From: massimo
Subject: Re: Vertex modeling
Date: 14 Jul 1998 10:30:34
Message: <35ab5c43.108216380@news.povray.org>
On Fri, 10 Jul 1998 09:33:12 -0700, "Mike Weber"
<mwe### [at] racal-pelagoscom> wrote:

>MORAY uses POV's primitive objects for modelling.  What you want is a
>modeller that creates its objects using many triangles.  You can also try
>Midnight Modeller 4 (if its still around) because it did just that.  You
>could create a sphere, select one of its 100 or so vertices and changes its
>shape.  Why not just use AC3D if you're not happy with Moray?  You didn't
>say anything disappointed you with AC3D.
>

Well, I use AC3D too... but Moray it's a lot nicer and more
POV-integrated (the texture editor is so great)... I was just
wondering if Moray 4 Win could do vertex modeling. 
Thanks
Massimo


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