POV-Ray : Newsgroups : moray.win : Vertex modeling : Re: Vertex modeling Server Time
29 Jul 2024 18:30:52 EDT (-0400)
  Re: Vertex modeling  
From: Mike Weber
Date: 10 Jul 1998 13:34:33
Message: <35a64299.0@news.povray.org>
MORAY uses POV's primitive objects for modelling.  What you want is a
modeller that creates its objects using many triangles.  You can also try
Midnight Modeller 4 (if its still around) because it did just that.  You
could create a sphere, select one of its 100 or so vertices and changes its
shape.  Why not just use AC3D if you're not happy with Moray?  You didn't
say anything disappointed you with AC3D.

mas### [at] mailsincretechit wrote in message
<35a62501.17332633@news.povray.org>...
>Hello everybody. I'm a great fan of POVRAY and I'm always in search
>for new modellers. I expected much from Moray for Windows, but it
>disappointed me in one important thing: it's not possible to work with
>vertexes!! Perhaps it's my fault as a beginner user, but I haven't
>found the way to select and drag a single vertex in this modeler. For
>example, I create a cube object, and then I would like to grab one of
>its vertexes and drag it around. How can I make this? Is it possible?
>Other modelers like AC3D allows that kind of operation easily.
>Can anyone help me?
>
>Thanks, and good raytracing to all 3D enthusiasts!
>
>Massimo Borri
>a.k.a. MadMax
>


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