POV-Ray : Newsgroups : moray.win : Vertex modeling : Re: Vertex modeling Server Time
29 Jul 2024 18:23:28 EDT (-0400)
  Re: Vertex modeling  
From: massimo
Date: 14 Jul 1998 10:30:34
Message: <35ab5c43.108216380@news.povray.org>
On Fri, 10 Jul 1998 09:33:12 -0700, "Mike Weber"
<mwe### [at] racal-pelagoscom> wrote:

>MORAY uses POV's primitive objects for modelling.  What you want is a
>modeller that creates its objects using many triangles.  You can also try
>Midnight Modeller 4 (if its still around) because it did just that.  You
>could create a sphere, select one of its 100 or so vertices and changes its
>shape.  Why not just use AC3D if you're not happy with Moray?  You didn't
>say anything disappointed you with AC3D.
>

Well, I use AC3D too... but Moray it's a lot nicer and more
POV-integrated (the texture editor is so great)... I was just
wondering if Moray 4 Win could do vertex modeling. 
Thanks
Massimo


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