POV-Ray : Newsgroups : moray.win : How to use .inc files Server Time
29 Jul 2024 18:24:41 EDT (-0400)
  How to use .inc files (Message 1 to 3 of 3)  
From: Steven Kroeger
Subject: How to use .inc files
Date: 28 Mar 1998 16:21:53
Message: <351D69F1.75A3EEF@interquest.de>
I want to use some textures I downloaded from from the povray site. They
are all .inc files and so far I haven't been able to get Moray to use
them.
Can someone help me out here?

Thanks Steven Kroeger

P.S. I'm an extremely new user (4 days) please bare with me.


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From: Mark King
Subject: Re: How to use .inc files
Date: 28 Mar 1998 17:24:28
Message: <351D789C.30A2126C@compuserve.com>
Hello Steven.

Since the only way to apply textures in Moray is with the Texture editor
I don't think you will be able to use them directly. You could use the
texture definitions and recreate them in the texture editor. Then you
could save them to use in the future.

Having said that, you may find a lot of them are already in the texture
libraries supplied with Moray.

Good luck.

Mark

Steven Kroeger wrote:
> 
> I want to use some textures I downloaded from from the povray site. They
> are all .inc files and so far I haven't been able to get Moray to use
> them.
> Can someone help me out here?
> 
> Thanks Steven Kroeger
> 
> P.S. I'm an extremely new user (4 days) please bare with me.


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From: Stefan Blandow
Subject: Re: How to use .inc files
Date: 28 Mar 1998 21:04:26
Message: <351db916.72212617@203.103.185.50>
On Sat, 28 Mar 1998 22:21:53 +0100, Steven Kroeger
<ste### [at] interquestde> wrote:

>I want to use some textures I downloaded from from the povray site. They
>are all .inc files and so far I haven't been able to get Moray to use
>them.
>Can someone help me out here?
>
>Thanks Steven Kroeger
>
>P.S. I'm an extremely new user (4 days) please bare with me.
>

There is a utility tool called POV2mdl by Thomas Baier

at http://ourworld.compuserve.com/homepages/thbaier


                     What POV2MDL does

       POV2MDL converts scene files from POV-Ray's POV to MORAY's MDL
format.

I cite what it does for textures:

For importing textures only into moray 2.0 there is a command line
       option: -t

       e.g.
              POV2MDL -t colors.pov

       Only textures (used and not used) are converted.
       Attention: some texture definitions are not ready for
converting
       with POV2MDL:

       e.g.
                #declare Jade = pigment { ..... }

       POV2MDL converts only complete texture definitions. In this
case
       you have to complete the definition with a texture statement:

       e.g.
                #declare Jade_Txt = texture { pigment { Jade } }


steff


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