POV-Ray : Newsgroups : povray.advanced-users : rotating, translating POINTS : Re: rotating, translating POINTS Server Time
29 Jul 2024 02:24:51 EDT (-0400)
  Re: rotating, translating POINTS  
From: ABX
Date: 19 Mar 2003 12:33:17
Message: <mcah7v01tg813cn3b8ok3taj1qgegi9g5f@4ax.com>
On Wed, 19 Mar 2003 18:24:17 +0100, HermanS <her### [at] pandorabeinvalid>
wrote:
> It's easy to translate and rotate objects, but I'm looking for a method 
> to transform POINTS.
> Ex. I declare a cube using the coordinates of its vertices, then I 
> transform all the vertices and I get a new object. I'm interested in the 
> coordinates of the new vertices. Is this possible in POVRay using a 
> matrix method?

vtransform from transforms.inc
http://www.povray.org/documentation/view/281/

ABX


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