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J. F. Miller wrote:
> Greetings all,
>
> I am trying to create a scene with some rather specific topology, a two
> tiered waterfall to be exact. The idea is to build a structure between
the
> two tiers. What that means is I need to have somewhat precise control
over
> the topology, which intern means that using a fractal height field is o
ut.
>
i La
hink the
but I
> cannot quite figure out how it was done.
A description how to use spline functions in isosurfaces can be found in
Mike's isosurface tutorial.
http://www.econym.demon.co.uk/isotut/more.htm
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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