POV-Ray : Newsgroups : povray.advanced-users : Depth-based camera normals? : Depth-based camera normals? Server Time
30 Jul 2024 00:25:04 EDT (-0400)
  Depth-based camera normals?  
From: Jerry
Date: 5 Sep 2000 12:30:01
Message: <jerry-EA4D38.09300205092000@news.povray.org>
I was at the Frida Kahlo "and friends" exhibit here in San Diego on 
Sunday, and one of the paintings got me to thinking about an effect I'd 
like to be able to do in POV: a normal on the camera, where the 
intensity of the normal change is based on the distance from the camera 
to that point in the image. (Even better would be where the intensity of 
the normal change is based on the distance between that point in the 
image and the focal point.)

So that, for example, a 'checker' normal could be applied to the camera, 
and the main focus of the image would receive practically no normal 
variation, but items far away from that object would receive heavy 
normal variation.

Is there a way to do this in current POV or its variations?

Jerry


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