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On Thu, 24 Apr 2003 09:02:54 +0100, "CB" <col### [at] nospam co uk> wrote:
> Thanks both. That would take care of the camera path, but I would like to
> change the speed of the camera too - for example I'd like the camera to
> begin from a standing start and then accellerate just as a real camera with
> real mass would.
>
> It looks like I won't be able to do this in POV.
Why you think that? It only requires some function from clock measurement of
animation to spline t parameter. For example:
#declare S=spline{ linera_spline 0 <0,0,0> 1 <1,0,0> }
#declare Position=S(clock); // linear movement
#declare Position=S(clock*clock); // acceleration
> This prompts a second question which I'll post as a new thread ....
Which is unnecessary inthis case :-)
ABX
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