POV-Ray : Newsgroups : povray.advanced-users : stacked planes method : Re: stacked planes method Server Time
29 Jul 2024 12:17:31 EDT (-0400)
  Re: stacked planes method  
From: Peter Popov
Date: 9 Mar 2002 09:56:06
Message: <ftkj8u0t8vta1l6mv1mka9e6ecfglise63@4ax.com>
On Sat, 09 Mar 2002 02:14:49 -0500, cinder <cin### [at] yahoocom>
wrote:

>sorry for my lack of knowledge what is the stacked planes method 
>ive just started on this newsgroup would anyone mind telling or showing me 
>what is this method

It is a method used for modeling clouds and such in the 3.1 times. It
is now rather obsolete as the new media sampling methods in 3.5
provide for better and faster results.

Anyway, the idea is to stack a few (5, 10, 20... 100?) planes on top
of each other with a very small distance between then, then give them
the texture of your clouds. If the texture has transparent parts, and
the max_trace_level is high enough (number of planes + 1, at least),
and the visible distance between the planes is smaller than one pixel,
then the result looks volumetric.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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