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P Brewer wrote:
> I'm creating an image that involves a large patch of grass. This eats up a
> bit of my RAM, but the image will parse and start rendering just fine.
> Unfortunately fter about 8 hours into the render it quits with a memory
> error "unable to allocate.."
>
> This is the second image I've had the problem on. Both high resolution with
> HDR environments and radiosity. I'm starting to think that it's the
> additional samples of radiosity during the rendering that's causing the
> memory overload.
>
> I've restarted the rendering with always resample set to off and hope this
> will fix it but won't know for about 8 hours if it did.
It might or might not, depending on your settings, scene and your memory
limits.
You have two options:
- use more reasonable radiosity settings (if the render takes more than
8 hours with just a patch of grass they most likely are not).
- make more memory available to POV-Ray (by changing your OS settings or
getting a computer system with larger address space).
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 01 Jun. 2006)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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