POV-Ray : Newsgroups : povray.advanced-users : mesh : Re: mesh Server Time
29 Jul 2024 04:31:14 EDT (-0400)
  Re: mesh  
From: ABX
Date: 14 Jan 2003 04:55:55
Message: <e3n72vov1ae694q4qm0rgll8t75vtcjfro@4ax.com>
On Tue, 14 Jan 2003 00:07:34 -0800, Gena Obukhov <obu### [at] mailcom> wrote:
> I have an array of triangles. How can I reuse it in mesh ?
> The following code doesn't work as I would expected:

I suppose entries in your array are triangles as objects while triangles used
in mesha are simple suntax structure. You can't put triangle identifier in
mesh triangle. Instead of this you should store triangle vertices in array and
then reuse them. I hope this helps.

ABX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.