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Wasn't it Walid who wrote:
>Hi,
>
>I'm looking for a pov code helping me to create an animation simulating
>the schrodinger's wave equation.
It you've got the equation of a solution, then you could make an
isosurface from it, or you could use your solution as the function for a
media density pattern
(see http://www.econym.demon.co.uk/isotut/patterns.htm#density)
If you've only got a numerical method of obtaining a solution, you may
be better off solving it with an external tool or program, and creating
df3 density files (or, for 2d solutions, a height_field image) for POV
to read. POV isn't a particularly fast mathematical number crunching
system.
--
Mike Williams
Gentleman of Leisure
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