|
|
George Pantazopoulos wrote:
>
> In the ideal case, you would want to use completely random rays, but POV-Ray
> does not do this.
This is not really correct. Completely random directions would not lead
to better but worse results (you can easily try this). There are
sometimes artefacts due to the sample set being the same everywhere -
MegaPOV has a patch for this purpose. But apart from that using an
optimized set of sampling directions is the best method.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|