|
![](/i/fill.gif) |
In article <3ef0222c$1@news.povray.org>,
"Tim Nikias v2.0" <tim### [at] gmx de> wrote:
> I've just tried and compared the image_map
> approach to the approach I used. You're
> idea about passing the pigment through the
> image_map function moves the load off of
> the tracing process onto the parsing process.
> So, depending if I want quick renders or
> quick parsing, I set up a switch so that one might
> choose freely where the timing should rise.. :-)
Exactly. If you were using the blurred pigment in an actual scene, you
could save rendering time this way. But if you are just putting the
pigment on a plane to render a blurred image, it isn't as useful.
> I'm wondering though, if there'd be a method
> to output that image_map function on the fly,
> that'd be neat!
I'm not sure what you mean...are you talking about automatically
generating the function-of-image-map-of-pigment-function construct? That
could be done with a simple macro.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |