POV-Ray : Newsgroups : povray.advanced-users : Creating blurred image via textures...? : Re: Creating blurred image via textures...? Server Time
29 Jul 2024 06:13:43 EDT (-0400)
  Re: Creating blurred image via textures...?  
From: Christopher James Huff
Date: 17 Jun 2003 19:42:51
Message: <cjameshuff-ACC062.18333417062003@netplex.aussie.org>
In article <3eef9053@news.povray.org>,
 "Tim Nikias v2.0" <tim### [at] gmxde> wrote:

> Did it with pigment-patterns alone, but had to
> go through a function once to apply my own
> color-map for transparencies. Thanks for
> the suggestion anyways!

The point of using a function image would be for rendering 
speed...evaluating the function/average pigment can get quite slow, you 
can do it once at parse time and get a faster render. If you're just 
rendering the image on a plane to just do a post-process filter, this 
probably won't help.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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