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In article <3e24a4da@news.povray.org>,
"Mark Hanson" <mar### [at] attbi com> wrote:
> No, actually that about did it. I'm rendering a statue in a white room.
> There is one light source illuminating the side of the statue the camera is
> looking at, meaning the other side is dark. HDRI bounces the light off the
> white walls and illuminates (partially) the other side if the statue. Do I
> have it now? That's pretty cool.
No. Radiosity alone does that. HDRI just lets you encode the lighting
values in a high dynamic range image, so you don't have to calculate it
during rendering and can use real-world surroundings without having to
model them.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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