In article <3f8aecab$1@news.povray.org>,
"Scott Gammans" <dee### [at] yahoo com> wrote:
> So my question is, why would you *not* want to use
> bilinear interpolation on your image and bump maps?
Pretty much only if you want the mosaiac effect of nearest-neighbor. The
speed issue was more important on older computers, when just displaying
the image was a significant amount of work for a machine to do.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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