POV-Ray : Newsgroups : povray.advanced-users : specular highlight bug? : Re: specular highlight bug? Server Time
29 Jul 2024 06:17:52 EDT (-0400)
  Re: specular highlight bug?  
From: Christopher James Huff
Date: 28 May 2003 01:48:33
Message: <cjameshuff-664287.00495628052003@netplex.aussie.org>
In article <3ed1bff6$1@news.povray.org>, "Slime" <slm### [at] slimelandcom> 
wrote:

> > Um... specular highlights take their colour from the light source [and the
> > pigment colour if it's metallic]. They're not directly related to the
> > diffuse property.
> 
> 
> Unless you're specifying "metallic"

I believe that's what Tek meant by "and the pigment colour if it's 
metallic". That's what it's supposed to do, and from looking at the 
source code that's exactly what it does. More specifically, the specular 
contribution of each layer uses the pigment of the same layer (the 
variable Layer_Pigment_Colour in the source code). I'm not sure why 
Matti thought it used diffuse...

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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