POV-Ray : Newsgroups : povray.advanced-users : Object Oriented POV code : Re: Object Oriented POV code Server Time
29 Jul 2024 12:15:25 EDT (-0400)
  Re: Object Oriented POV code  
From: Christopher James Huff
Date: 22 Feb 2004 18:44:06
Message: <cjameshuff-5499E0.18444822022004@news.povray.org>
In article <40393bc7$1@news.povray.org>,
 "Thorsten Froehlich" <tho### [at] trfde> wrote:

> > I've written a raytracer using vectors that use operator overloading. It
> > was much easier to see what the code did than it is in POV, which uses
> > macros for the vector operations.
> 
> In the source code you have access to it doesn't!

In the currently final version, the version that everyone has access to, 
it does. ;-)

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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