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In article <402b0c90@news.povray.org>,
"Maurya Shah" <mau### [at] hotmail com> wrote:
> 1) Hermite interpolation - its better because it gives smoother
> interpolation and uses more information
Interpolation of what? Is this some kind of spline-based integration for
media, like Simpson's rule, or is it a new spline type? Or something
else?
> 2) Given a density mass, the user can specify a threshold and an
> epsilon, so that all the values below threshold-epsilon are clamped
> to zero and and those between threshold to threshold-epsilon are
> smoothly interpolated towards zero. This is basically to get
> different shapes with the same density volume without getting any
> artifiacts due to truncation by a threshold.
I'm not sure of what use this is. It sounds fairly trivial to do with a
function pattern.
> 3) Use of temperature instead of density to specify the color of the media.
How is this different from just using a density pattern and density map?
Sounds like just a multiplier for the density color...
> Adding perlin noise to the color values to simulate the details.
Could you explain further? Are you adjusting the final computed values,
some kind of 2D modulation of the media?
> I am new to the open source community and not quite sure of the
> procudures involved in here. But surely if these features are useful
> to others I will be glad to clean them up first and share it with
> others.
Well, first, POV isn't open source. ;-)
The source code is available, and it is allowed for you to distribute
modified versions, but there are more restrictions than what you get in
a "true Open Source" license.
Just clearly mark the locations of your changes/additions, and
distribute the modified files, or if the patch is simple enough, the
modified portions and instructions on where to put them. It'd be a good
idea to follow the MegaPOV conventions...that's about as standard as it
gets. More info here:
http://megapov.inetart.net/manual/internals.html
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tag povray org>
http://tag.povray.org/
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