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Antonio Ferrari wrote:
>
> It's possible... Maybe I'm wrong. The problem is that I'm looking for some
> help because I'm unable to reach the same effects I've seen in the
> articles:
>
> - http://graphics.stanford.edu/papers/bssrdf/bssrdf.pdf
> - http://www.tml.hut.fi/Opinnot/Tik-111.500/2002/paperit/kalle_koutajoki.pdf
Did you actually read those? I mean both clearly mention that
scattering media simulation is well capable of generating subsurface
scattering effects, just that it is quite computationally intensive.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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