POV-Ray : Newsgroups : povray.advanced-users : Flat areas in spotted texture : Re: Flat areas in spotted texture Server Time
30 Jul 2024 06:22:58 EDT (-0400)
  Re: Flat areas in spotted texture  
From: Chris Huff
Date: 6 Jan 2000 09:44:59
Message: <chrishuff_99-9DBEE3.09450706012000@news.povray.org>
In article <38743b32@news.povray.org>, "Gail Shaw" 
<gsh### [at] monotixcoza> wrote:

> I recall a discussion sometime last year about a bug in the random number
> generator
> that resulted in 'flat' areas in the bozo and spotted patterns.
> 
> I've just run across and example and my question is: Is there a
> workaround/solution for this.

There are no workarounds that I know of. Apparently the problem can be 
fixed, but it would change the pattern. It would still look like bozo or 
spotted(minus the big flat areas), but scenes rendered with the new 
version would appear slightly different.
This doesn't matter for the vast majority of scenes(only for those where 
a specific portion of the pattern was focused on), and I think the 
benefits outweigh this slight incompatibility. But I don't know how to 
fix it, I just know that there is a fix.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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