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In article <3b45c3f8@news.povray.org>,
"Eli Ewok Brody" <ewo### [at] yahoocom> wrote:
> Interesting. That's a smart idea - POV probably converts most objects
> (excepting primitives) to meshes.
Only bezier patches and height fields...most objects are rendered
directly, and many just can't be reduced to a mesh.
--
Christopher James Huff - chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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