POV-Ray : Newsgroups : povray.advanced-users : Meteorite impact : Re: Meteorite impact Server Time
29 Jul 2024 08:10:08 EDT (-0400)
  Re: Meteorite impact  
From: Christopher James Huff
Date: 30 Aug 2002 12:11:38
Message: <chrishuff-F67575.12110130082002@netplex.aussie.org>
In article <web.3d6f11a1e23aabfef70c33440@news.povray.org>,
 "J. Diehl" <j.d### [at] firemailde> wrote:

> btw, it should be possible that pov 3.5 can handle any texture as an image
> and use it as a heightfield internally (without saving and loading stills).

Not for a texture, but it is possible for a pigment, just use a pigment 
function in a function generated image for the height field. You could 
do something similar and use a function to generate a mesh, avoiding 
some of the limitations of a height field, or you could use the function 
in an isosurface, which would use much less memory, give lots of detail, 
and avoid faceting, but would be much slower.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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