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In article <web.3db3690a80de19a8d02c7b870@news.povray.org>,
"Rohan Bernett" <rox### [at] yahoo com> wrote:
> Here's a thought, could it be possible to create two different sets of 2d
> noise, then use the 2 dimensions of one set for the x and y changes, and
> the 2 from the other set for the z and t changes?
Won't work, unless you want some kind of wierd 2D vector noise. It gives
you 2 float values, what do you do with them? Average? Multiply? Neither
gives quite the right result, and at the end, changing one coordinate
won't change the results in the same way...half of the source of the
pattern will remain constant.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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