POV-Ray : Newsgroups : povray.advanced-users : Varible IOR? : Re: Varible IOR? Server Time
29 Jul 2024 10:25:01 EDT (-0400)
  Re: Varible IOR?  
From: Christopher James Huff
Date: 22 Jul 2002 00:56:17
Message: <chrishuff-E0EB40.23491621072002@netplex.aussie.org>
In article <3d3b2dc3@news.povray.org>, "RAY" <RAY### [at] yahoocom> wrote:

> Could this be implemented in a version (official/unofficial) based on 3.5?
> http://www.noisemachine.com/talk1/11.html

Variable ior requires very large amounts of processing power, and is 
rarely of any use. This "could" be implemented, but it would require 
rewriting a lot of code and the end result would be little more than a 
curiousity, so it is unlikely anyone will do so. Most of the things you 
could want this feature for could be imitated by using multiple layered 
surfaces with varying iors and normals.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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