POV-Ray : Newsgroups : povray.advanced-users : spring : Re: spring Server Time
29 Jul 2024 22:32:31 EDT (-0400)
  Re: spring  
From: Chris Huff
Date: 14 Nov 2000 15:57:02
Message: <chrishuff-A2F331.15571514112000@news.povray.org>
In article <8FE### [at] povrayorg>, ing### [at] homenl (ingo) wrote:

> When I use <0,2*pi>,<0,2*pi> for the uv boundaries, the scene stays 
> black. 

This is the same as saying:
u = from 0 to 0
v = from 2*pi to 2*pi

I think you want to use <0, 0>, < 2*pi, 2*pi>.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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