POV-Ray : Newsgroups : povray.advanced-users : Sheet of paper (2-sided) : Re: Sheet of paper (2-sided) Server Time
29 Jul 2024 18:23:51 EDT (-0400)
  Re: Sheet of paper (2-sided)  
From: Chris Huff
Date: 31 Mar 2001 11:43:09
Message: <chrishuff-85D676.11431131032001@news.povray.org>
In article <3ac6040a@news.povray.org>, "Jan Walzer" <jan### [at] lzernet> 
wrote:

> AFAIK it is not possible, to give the bezieres different fore-/back
> textures...
> should I model 2 different patches, and translate them a bit, or is
> there another way to do that ?

Well, if you are using MegaPOV (which I assume you are, you mentioned UV 
mapping), you could just use interior_texture to texture each side 
separately. (one side of the patch will be "inside")

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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