POV-Ray : Newsgroups : povray.advanced-users : Limits of isosurface object : Re: Limits of isosurface object Server Time
29 Jul 2024 08:10:59 EDT (-0400)
  Re: Limits of isosurface object  
From: Christopher James Huff
Date: 30 Aug 2002 12:30:28
Message: <chrishuff-59D05D.12295230082002@netplex.aussie.org>
In article <web.3d6f93d0dbb361415e7f0160@news.povray.org>,
 "Alex" <ale### [at] alphacit> wrote:

> What are the hard limits on the isosurface object?

What hard limits do you mean? Isosurface limitations are mainly the same 
as for other objects, though they may be more vulernable to precision 
problems.


> what is the hard limit on the function in terms of operations and what are
> practical limits?

The documentation lists all these limits. Did you even bother to try 
looking it up?


> Is it feasible to have a function of the form:
> 
> s(x) = p(x) + SUM{lambda * phi(|x - xi|), i=0..N}
> 
> where x and xi are vectors, with N very large (circa 100000)?

Functions can't handle vectors. You might be able to do this at least 
partially with functions, it depends on how it is done and what you are 
trying to accomplish.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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