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In article <3c870d96$1@news.povray.org>,
> > // to rotate something you may use:
> > // rotate <rand(R1), rand(R1), rand(R1)>
>
> Errr.. I forgot: rand returns a float in range of 0..1, so you should rather
> use
>
> > // rotate <360*rand(R1), 360*rand(R1), 360*rand(R1)>
Or even better:
rotate 360*< rand(R1), rand(R1), rand(R1)>
--
Christopher James Huff <chr### [at] mac com>
POV-Ray TAG e-mail: chr### [at] tag povray org
TAG web site: http://tag.povray.org/
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