POV-Ray : Newsgroups : povray.advanced-users : How to read an image pixel by pixel, and a question : Re: How to read an image pixel by pixel, and a question Server Time
29 Jul 2024 06:23:47 EDT (-0400)
  Re: How to read an image pixel by pixel, and a question  
From: Christopher James Huff
Date: 14 Nov 2002 11:47:52
Message: <chrishuff-1707DD.11472014112002@netplex.aussie.org>
In article <web.3dd31b13eff88682d5c1896a0@news.povray.org>,
 "normdoering" <nor### [at] yahoocom> wrote:

> Be careful, a 720 x 480 picture might crash a small memory system at full
> resolution.

Huh? That would have to be a really tiny memory system. Storing that in 
memory as 24 bits per pixel, 8 bits per component, would take less than 
1MB of memory. Most systems *display* at 800*600 or above, mine is at 
double that. I can't see that causing problems on any system that is 
used to run POV. As a mesh, it could be considered to be 345,600 
vertices, at 3 float values each, about 4MB with some additional memory 
for other mesh info.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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