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In article <web.3dd31b13eff88682d5c1896a0@news.povray.org>,
"normdoering" <nor### [at] yahoo com> wrote:
> Be careful, a 720 x 480 picture might crash a small memory system at full
> resolution.
Huh? That would have to be a really tiny memory system. Storing that in
memory as 24 bits per pixel, 8 bits per component, would take less than
1MB of memory. Most systems *display* at 800*600 or above, mine is at
double that. I can't see that causing problems on any system that is
used to run POV. As a mesh, it could be considered to be 345,600
vertices, at 3 float values each, about 4MB with some additional memory
for other mesh info.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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