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Hello, Dan.
Great idea and thanks for sharing it!
Now, for your question... you can't really tell whether it will be
faster until you stress-test it. Put several thousands of those in a
scene and compare the render times of each approach. Also, while one
object may be faster, it may still be slower in CSG, so that's also
worth a try.
As of your concerns of starting a flame war, I doubt it :) It's just
that if someone looks for examples of code, macros, scenes etc., one
usually looks into the scene-files groups. In general, the chances of
finding something (not just a post) are greater if it's in the right
place (this from the guy whose view of order is "Throw everything
here, this way the more recent stuff requires less digging." :) )
Anyway, just a thought.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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