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> Another point made by Bernd and he is right that Povray SDL indeed needs
> more features to be implemented, I very much support his idea about
> 1.Namespaces
> 2.Classes and inheritance
> 3.References
> So you see closer to C++ cooler:)
Could you elaborate on the 'need' and 'use' of such additional features.
(named Namespaces has been illustrated in this thread, but what about the
others ?)
I can hardly understand the need of 'named Namespace' feature for a 3D-
rendering program (put aside the Variable programming of the SDL, which
allow to perform symbolic computation in the SDL rather than on the user-
table), but the 'Classes & Inheritance' as well as 'Reference' really
trigger nothing in my poor head. So please, bring me some lights on these
subjects.
--
l'habillement, les chaussures que le maquillage et les accessoires.
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