|
![](/i/fill.gif) |
in news:41d51598@news.povray.org Bernd Fuhrmann wrote:
> What do you think about this idea?
>
After reading most of the thread, I get the impression that you have a
"problem" and that your "solution" to that "problem" is XML. I think I
have a simmilar "problem", 'all one can do with a .pov file is render it
with POV-Ray'.
I.m.o XML itself is not the solution. You gave one reason: "Obviously
this works only in one direction". Others gave many other reasons.
What we'd need is a POV-Ray parser, and currently the only one available
is POV-Ray and we can't use that for other purposes. I tried writing one
in Python, but gave up due to severe lack of skills.
Once you have a POV-parser (with a liberal enough licence and with some
API or bindings or ...) you can do many things with a scene, even
convert it to some form of XML if you like.
Ingo
Post a reply to this message
|
![](/i/fill.gif) |