Hi gang,
I've searched through the previous posts looking for an answer but
haven't found one yet. I need to rotate many objects on their local Y axis
so that they face the origin. The objects are placed randomly, so I don't
know "where" they are until they are transformed (or just before the
transform, I suppose). I've looked at the reorient macro but I don't think
that's what I'm looking for. Can anyone help me with this?
Rich Allen
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