|
![](/i/fill.gif) |
On Tue, 20 Jan 2009 04:50:08 -0800, "cc" <coy### [at] fojar com> wrote:
>Help? Suggestions? Is there a way to approximate these integrals w/o
>iteration?
>
>-Charles
Since I cannot be of great help with your calculus problems
(intergals? Ah yes, but that was two years ago :) ) myay I offer an
alternative solution? As I understand the problem, you don't want to
have to calculate all previous steps when doing an animation. Why
don't you use the file I/O directives to write the current state
(position, linear velocity etc.) of the car and then, in the next
frame, read it and continue your calculations from there? It is a
commonly used technique for doing non-predictable discrete
calculations such as modelling a particle system.
If I haven't understood your problem, please excuse me.
Peter Popov
pet### [at] usa net
ICQ: 15002700
Post a reply to this message
|
![](/i/fill.gif) |