POV-Ray : Newsgroups : povray.advanced-users : Limits of isosurface object : Re: Limits of isosurface object Server Time
29 Jul 2024 08:10:30 EDT (-0400)
  Re: Limits of isosurface object  
From: Mike Williams
Date: 30 Aug 2002 15:30:36
Message: <Q+zvCBAlc8b9EwUg@econym.demon.co.uk>
Wasn't it Warp who wrote:
>Christoph Hormann <chr### [at] gmxde> wrote:
>> Practical limits: Your computer's memory and your patience.
>
>  Actually there was a limit on how many operands you can have in a function.
>I don't remember now how much it was.

But that's only a soft limit. You could get around it by splitting your
function into several bits and pre-declaring them, then declaring your
main function in terms of those bits. And if that's not enough you can
split the bits into smaller bits.

-- 
Mike Williams
Gentleman of Leisure


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.