POV-Ray : Newsgroups : povray.advanced-users : Generating 2D graphics with PovRay? : Re: Generating 2D graphics with PovRay? Server Time
29 Jul 2024 00:34:42 EDT (-0400)
  Re: Generating 2D graphics with PovRay?  
From: ABX
Date: 2 May 2003 02:16:07
Message: <9g24bvg40fucpu744k9deus3lqb2eqtgte@4ax.com>
On Fri, 02 May 2003 00:59:25 +0200, Frantisek Fuka <fuk### [at] fuxoftcz> wrote:
> In fact, POVRAY is almost perfect, except that it's too slow

AFAIK there seems a few not optimized things I would change:
- you used CSG while using one mesh for cards would either give you better
memory management and increase time
- you used different pigment for each image_map while including it once and
copying could save you time and memory
- no need for light - just use something like finish{ambient 1 diffuse 0} 
- perhaps Quality ini option could also help

BTW: Unless you did not changed default settings, path "c:\windows\fonts\"
should be already in library path so no need to reference fonsts with full path.

ABX


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