POV-Ray : Newsgroups : povray.general : How about a Gaussian Splat primitive in Povray? : Re: How about a Gaussian Splat primitive in Povray? Server Time
29 Jun 2026 21:47:29 EDT (-0400)
  Re: How about a Gaussian Splat primitive in Povray?  
From: yesbird
Date: 27 Jun 2026 08:57:58
Message: <6a3fc8d6$1@news.povray.org>
On 26/06/2026 08:05, Paul Bourke wrote:
> Subject says it all.
> 

Thanks so much for pointing to this technology, not seen it before.

If I understand well, one of advantages is rendering performance for
real-time applications.Not sure if POV-Ray implementation will give
better quality to sacrifice this feature.
--
YB


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