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On 26/05/2026 23:28, Kenneth wrote:
> "Cossack " <nomail@nomail> wrote:
>> Hello, I have a question: how to make a blurred reflection in Povray version
>> 3.7?
>
> The method I know of is here, under the heading: "Is blurred reflection possible
> in POV-ray?"
>
> https://wiki.povray.org/content/Knowledgebase:Language_Questions_and_Tips#Topic_13
>
> It works by averaging multiple almost-identical textures, each with a
> different 'normal', to create the blur.
>
Thanks, Kenneth, for reminding us of this tip. I’d never tried it
before, but you can get good results quickly with this method.
#declare BlurAmount = 0.15;
#declare BlurSamples = 40;
normal {
wrinkles BlurAmount
translate <rand(S),rand(S),rand(S)>/2
scale 0.001
}
--
kurtz le pirate
compagnie de la banquise
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