POV-Ray : Newsgroups : povray.advanced-users : Calculating normal vectors for meshes : Calculating normal vectors for meshes Server Time
29 Mar 2025 07:11:48 EDT (-0400)
  Calculating normal vectors for meshes  
From: yesbird
Date: 14 Mar 2025 07:59:51
Message: <67d41a37@news.povray.org>
Working on a data converter from ZBrush's GoZ to Povray's mesh2 format
I found that GoZ does not contain normal vectors, so all mesh renderings
are flat. Is there some ready-to-use code or utility for normal vectors
calculation for meshes ?

Present mesh2 example is attached.
--
YB


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Attachments:
Download 'test_zb.zip' (19 KB) Download 'scene.png' (26 KB)

Preview of image 'scene.png'
scene.png


 

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