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Erhard Ducke wrote:
> Hi!
> Is it possible to show different image_maps on an object depending on the
> quantity of light that falls on a part of the object?
> Background:
> The earth should show a night bitmap (with city lights) on the night side
> and another bitmap on the side that is hit by the sunlight...
If you really need to have a different pigment on lit and shadowed parts
of the scene you can use the shadow_pigment feature from Mlpov. For the
earth (light source far away, no shadows) a slope or gradient pattern
based pigment would suffice.
Christoph
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Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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