On 21.06.10 14:30, Warp wrote:
> Thorsten Froehlich<tho### [at] trf de> wrote:
>>> Native support for mesh-based surface approximations
>
>> You can already do this with a macro. Native support would have no benefit -
>> the probable assumption that a high quality mesh would be faster to generate
>> and then render compared to a native object (i.e. an isosurface) is incorrect.
>
> Given that meshes which approximate the same shape as a complex CSG
> composed of other primitves sometimes renders faster than that CSG object,
> I don't see how an isosurface would be even faster than that. On the
> contrary, an isosurface with the same shape as the complex CSG most probably
> would render at least an order of magnitude slower than the original CSG
> object.
Not sure where you read isosurfaces are faster than CSG. Oh well :-(
Thorsten
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