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On Fri, 24 May 2002 02:24:38 +0300, Peter Popov <pet### [at] vip bg> wrote:
>Basically, instead of shooting a single ray per pixel, POV shoots a
>bunch (that's way regular anti-aliasing is disabled when FB is used).
>These rays are scattered more when getting farther from the focal
>point. Statistical analysis (confidence and variance) is used to avoid
>shooting unnecessary rays. The result is finally averaged.
Okay, that much I already knew, and the docs are good enough to
explain how to use the feature in a typical POV scene. However, I
could use a little more information for my current project. For the
particular details I'm wanting clarification or confirmation on, see
my next post in this news group, about 35mm Camera Emulation.
Later,
Glen
7no### [at] ezwv com (Remove the numeral "7")
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