how many light sources do you use ?
news:web.449be0e863afbb2d8af060f60@news.povray.org...
> I'm creating an image that involves a large patch of grass. This eats up a
> bit of my RAM, but the image will parse and start rendering just fine.
> Unfortunately fter about 8 hours into the render it quits with a memory
> error "unable to allocate.."
>
> This is the second image I've had the problem on. Both high resolution
with
> HDR environments and radiosity. I'm starting to think that it's the
> additional samples of radiosity during the rendering that's causing the
> memory overload.
>
> I've restarted the rendering with always resample set to off and hope this
> will fix it but won't know for about 8 hours if it did.
>
> Any ideas?
>
> Phil Brewer
>
>
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