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Slime wrote:
>> To be a bit more clear what I meant is to use a normal map texture(with
> red,
>> green and blue info for the normal vector infos) instead of a grey scale
>> bump map Thor
>
> Unfortunately, POV-Ray doesn't support this sort of normal map format.
>
> I've seen a utility which can convert normal maps into height maps, but I
> can't seem to find it now... =(
Maybe you mean this one:
http://66.70.170.53/Ryan/heightmap/heightmap.html
Regards,
Tim
--
aka "Tim Nikias"
Homepage: <http://www.nolights.de>
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